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A respect system is also in place, appearing on the HUD at all times. This was something 2K Czech weren't ready to talk about - could it hint at your landing with the two rival families? Asking them about the potential for branching storylines and missions saw them shuffle their feet nervously, limning proof that there's more to the respect system than meets the eye.
Something they were happy to mention was that massacring innocents has a negative impact on your respect - and that subsequently low respect levels could lead to yon being 'whacked'.
A further in-game cutscene shows Joe introducing Vito to Mikey the mechanic, who, as Ralphie did in the original Mafia, opens the gateway to automotive theft by asking you to nab cars for him.
Unlike the original game, you'll be able to pick the lock of every car from the outset, either through a lockpicking minigame or by simply smashing the car's window. The cars themselves have had a massive handling overhaul.
Without getting any actual hands-on driving time myself, it's difficult to say whether they've nixed the authentic ricketiness of Mafia's fragile '30s motors in favour of a crowd-pleasing arcade approach, though what I've seen looks promising.
The cars appear more solid and fun to drive, with a new physics model allowing for some nifty skids. Traffic in general is denser and the range of vehicles more varied. The damage modelling has also been rethought, with the dynamically crumpling wrecks of the original being replaced by scripted, location-based damage. There are some things to worry over. The reticule system has an assisted-aiming feature designed for controllers, leading your shots towards enemies in a way that's unnatural - 2K would do well to let PC gamers turn it off.
That isn't to say Mafia II will be a console-led title, as everything else at the presentation suggested heavily that the PC version will, yet again, be the definitive one. While initially nervous about Mafia II my cynical mind immediately assuming that none of the creative genius behind the original would be working on its sequel, whereas the opposite is true , what I've seen of it has strengthened my certainty that this game will be as special, and even more influential, than Mafia.
What was amazing about that first game was how all of these separate features came together to form a cohesive, believable world, in which the story could unfold with all the finesse of Martin Scorsese's best. Strongly defined characters, an enigmatic and cinematic environment that permeated the game so naturally, an extremely well told story and some wickedly unpredictable missions: it all combined to create a game which remains a PC favourite.
Whether such perfection can be mustered once again remains unknown, but just knowing that the original game's scriptwriter is leading the project is the most glowing assurance Illusion sorry, 2K Czech could have given us. Browse games Game Portals. Mafia II. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game.
View all 58 Mafia II Screenshots. Game review Downloads Screenshots XBox Playstation 3. Sim City However, it's the living, breathing urban environment that will be the game's true star, and one that causes the most development headaches - especially with 'stiffness', according to the game's lead artist, Roman Hladik: "A city truly is a living, breathing organism.
Greatfellas Already it's apparent that, from its cinematic camera work to its superb voice acting, this is unmistakeably Mafia - infused, as ever, with Goodfellas and Godfather references. Pedigree To this often-touted end Mafia Il's pedestrians have had a disproportionate amount of thought put into them. Gunplay If my slack-jawed enthusiasm for the game's environments have confounded you - let me remind you that Mafia II is still a shooter, in which you're expected to kill many people.
Missionary The missions will be structured similarly to the original game, in that they're rather less sandbox-y than Grand Theft Auto a game Mafia was frequently and inaccurately measured against. Vroom A further in-game cutscene shows Joe introducing Vito to Mikey the mechanic, who, as Ralphie did in the original Mafia, opens the gateway to automotive theft by asking you to nab cars for him.
Small Concerns There are some things to worry over. The only drawback of Mafia 2 is the linear plot, which we cannot influence in any way, however, the players do not complain about this, because the real deep story about the mafia is not told so often, but to find out what is happening in the largest crime syndicates, taking in the affairs of "families »First participation, you can simply start the game.
The shooter has more than 15 chapters, each of which tells a new story about Vito Scaletta. The time frame for the game is The main character will kill, deal with the Chinese mafia, save friends, take care of women and "solve" the problems of the criminal world not by talking, but by shooting and parting phrases. The entire gameplay is built on the familiar third-person shooter.
The hero can change clothes, steal new cars, change numbers, put a different engine and ride around the city, killing or helping civilians. The core of Mafia 2 is the storyline.
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