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Game Over. Room Before the Boss. Big Boss BGM. Big Boss Clear. Map BGM. Bonus Game. Powerful Baby. Koopa Clear. Though it wasn't really that long ago, it seems like an eternity since us gamers then only thought about up-down and left-right! Of course, it should not come as a surprise that the music is rather synthy, as this soundtrack was created, in my opinion, right around the peak the synthesized game music era. From here, the industry turned more toward the idea of realism.
Yoshi's Island OSV is only 36 minutes long. Now, I'm not saying that the shortness is a bad thing. In fact, I really don't think it negatively affects this soundtrack at all.
It manages to cover a wide variety of styles on a short amount of time. Is that a good thing? I, for one, love it. Most of us are familiar with Koji Kondo, the primary composer of Nintendo's video game music. Most of the music follows Kondo's format, with a couple of obvious exceptions. What do I mean by "Kondo's Format"? Well, if you listen to his songs as much as I do, you notice the following things:. What do I mean? It sounds a tad bit like the end title theme from Super Mario World , but instead is played in a lullaby manner.
I wish I could hear a concert arrangement of this theme, because of those elements from the finale of Zelda. All in all, if you can ever find it anywhere, this soundtrack is a must-have. Do you agree with the review and score?
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